
4 Live Editing 105
channels in other cues and/or submasters that will modify a running dynamic
effect. The control channel need not be patched to any EDMX address to be
used as a Size, Rate or Form channel.
Note:
The size, rate and form channel setting has no affect on the EDMX patch of assigned
channels, so you can have a channel patched to EDMX and controlling dimmers or
devices as well as controlling the size, rate or form of dynamic effects.
Dynamic Effect Playback
Dynamic effects can be recorded to cues or submasters for playback. When you create or
play back a dynamic effect, the movement created by that effect is calculated on top of any
channel levels including background fades, active cues and submasters and captured
channels. This gives you the ability to change the base point of a dynamic effect while the
effect is running by playing cues, activating submasters, or by manual control.
Cues and submasters containing dynamic effects do not contain any other channel data.
You will need to have a “base” look active in addition to the dynamic effect to create the
final stage look. For example, a pan/tilt dynamic effect is recorded at Sub 1. When you
activate the submaster, only pan and tilt channels will be actively moving on stage - no
intensity, no color, no other attributes are recorded in this submaster. To get the pan/tilt
dynamic to move around the desired base point, and have intensity and color and any other
settings you might want, you will need to run a cue along with the submaster.
To have them play back at the desired time in your show, you can fire the dynamic effect
manually or link the dynamic effect to a cue for automatic playback. Some playback options
are listed below.
• Manually via Subs .. Record the dynamic effect to a submaster. The submaster bump
button becomes the “on/off” button for the dynamic effect. The
submaster’s fader has no function when the sub contains a
dynamic effect. When the submaster is active, the LED blinks at a
fast rate. Using this method, you can simply activate the dynamic
effect as needed with any other manually set levels, cues or
submasters as the base.
• Manually via Cues.. Record the dynamic effect to a cue. Press [Cue] [n], where [n] is
the number of the dynamic effect cue, to make cue [n] the next cue
for playback. Press [Go] on the fader pair you want to play the cue
in. You can pile-on dynamic effects by playing back other dynamic
effect cues without clearing the fader pair. Dynamic effects will
continue to run until the fader pair is cleared, background fades
are cleared, or another dynamic effect cue with the same fixture
attributes is played back.
• Linking a Sub ......... You can link submasters directly to cues. See the Emphasis
Console User Manual for directions on linking submasters to cues.
• Linking a Macro...... For complex cue sequences, you may find that linking a macro to
a cue allows you to create exactly the effect combination you want.
See Create Macros, page 182 for directions on creating macros
and linking them to cues.
Modifying Rate and Size
You can modify the rate and size of running dynamic effects “on the fly” using the X and Y
wheels on Expression and Insight facepanels or the left and right halves of the trackpad on
Express facepanels. The rate and size parameters are automatically placed on the wheels/
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